Odds, Ends

Oh this is crazy, this tumultuous world of blogs we live parts of our lives in.

David Jaffe? I previously posted about how he quit blogging, and restarted blogging, on the same night. Well, he’s on an indefinite moratorium again, citing his drive to be known for what he creates rather than what he says. (Here.) That’s damn admirable. Of course I still like my conspiracy (here,) but that’s cool. :D Besides, I’m sure we’ll have a post from him when he wins a Game Developers Choice Award, having been nominated in five of the eight categories. (Here.) What can I say? David, his team, and his game kick ass. Good luck, you’ve got stiff competition.

And Jeff Freeman, who quit and deleted his blog recently, has answered an important question. “What happens when a good blog stops running?” As it turns out, it goes into reruns. He seemingly has no interest in blogging new topics but has decided to reprint old posts that, I must say, are as spiffy the second time as they were the first. Though he has quite a few up, the first reprinted post is the most interesting to me. It tells a story based around the idea of a MMO minigame that’s an abstract simulation of sex, and why players would/could use it. (Here.) It even rewards monogamy.

Raph Koster recently asked people what they wanted in an MMO. (Here.) Well, more accurately, what was the spirit of what they wanted? My answer to Raph was:

I want an MMO where:
(a)any single player can effect meaningful change in the world around him,
(b)player skill (items/effects excepted) is what matters and not time spent in the world doing any repetitive task.
(c)a world that would be interesting even with no players. If Days of Our Lives can go for this long and still have viewers interested, I fail to see why an MMO can’t change the story a tad bit every week/month in a player-participatory fashion. (Not just a static story with additional events tagged on with larger events happening in expansions.)

So, I want a system that’s fair to everyone, where everyone can completely change things, and where the world lives. Gee, that’s not too much, is it? (Note the sarcasm. I realize what I’m saying, but hey, he asked. I guess I could’ve asked for a better grasp of grammar as well.)

Reading Jeff’s reposts and seeing Raph’s ‘lessons of MMOs’ (Here.) has really got me thinking about what kind of MMO I would play. See, I’m not really an MMO kinda guy. So I think I owe it to myself to spend a post or two talking about ‘my’ dream MMO. (Do you know what yours is? I’m torn between a 1920s setting and feudal Japan.) And a few posts after that, I’ll get around to ending and restarting this blog.

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Jeff Freeman: A Free Man

(Well, at least so far as in he isn’t tethered to his blog any more.)

I’ve been getting lots of people searching for Jeff Freeman due to an old post I made with his name in the title, so I thought I’d sum it up here.

Jeff Freeman packed up shop on February 9th at about 1:30pm. He tossed up an image that mimics a World of Warcraft informational item pop-up:

Apparently he wasn’t happy with the amount of blogging he was doing, though it’s a shame he deleted it completely. Sometimes people like to read older posts. But hey, it’s his blog and I’m not going to tell him how to do it. Well, not too much anyway. The very next day on February 10th, at about 5am, he deleted his blog from blogspot/blogger.

I don’t know Jeff Freeman. I don’t know much about his past, aside from what he put in a post about his entrance into the video game industry that ended with mentioning the recent changes to SWG. Of course it turned into a SWG-player bitchfest, and was promptly deleted, which is a shame. It seemed like a pretty good insight to him and his style. And I think that Jeff Freeman has some good ideas for MMOs. Wanna read some of them? Here, read this.

That’s an old blog posting by Ole Bald Angus, (a pal of Freemans.) Worth noting is that back in the day used to go by “Dundee.” So when you see “Dundee,” think “Jeff Freeman.” Of course, on February 5th, at 1pm, Ole Bald Angus quit his blog too. Admittedly I know nothing of Angus aside from reading him on Freemans and others blogs, but he seemed quite a nice fellow. And the two gelled rather well. So, who knows, maybe one day we’ll see a new community blog between them.

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Visiting a Carnival.

I never really post links saying things like “The Carnival of Gamers is up, you can peruse the possibilities at Game.Slashdot this time around. (Though it is, here.) The reason why being that if you’re reading my blog, then you likely either got here from the CoG or Corvus’ Roundtable (here), or at the very least are aware of them. That said, some slashdotters have apparently talked some shit about gamebloggers, one in particular that raised the ire of Corvus (Man Bytes Blog), Josh (Cathode Tan), and Tony (Button Mashing, the CoG creator.) Personally, I could give a damn about the guy. Few people read what I write and I’m perfectly fine with that. And I usually only post when I’ve got something to say anyway, so it’s not very taxing on those who do. But some others took it slightly more personal. Me? I thought it’d be interesting as I more or less am blogging alone over here. :D The original post can be found on Slashdot (here.)

Gaming blogs are for people that don’t actually play the games, and would rather write about them than fire them up and play them.

I get my gaming in with much Animals Crossing: WW and Civ IV, and Guitar Hero should be coming in the mail next week. And next paycheck I’m fixing (and modding) my Xbox. (Though if anyone is rounding up a good group for CivIV, count me in. The one I was with has fallen apart.) Does this meet your standards or should I be playing more Counter-Strike?

I’m sure that there are incentives to being a gaming journalist, but I don’t know any “journalist” that has stayed up 3 days straight camping for an Everquest drop (just to get spawn jumped) or bought 14 different mice before returning 13 just to see which gets you the most headshots. You know, attributes of real gamers.

I’m no journalist. I’m just some guy who’s curious. Have I played Everquest for three days straight? No. MMOs bore me because the player has no impact on the world around them. Now, I don’t even call myself “hardcore” any more, but a ‘real’ gamer? I wonder if you’ve ever spent a weekend in an apartment with nineteen other people for games of Mario Kart, Final Fantasy: Crystal Chronicles, wrestling games, Halo, Soldier of Fortune, Settlers of Catan, Munchkin, Risk, and then Monday morning you all work your asses off because you didn’t do any of your programming homework? (Occassionally interrupted by trips to Denny’s, of course.)

And fourteen mice? Dude, have you ever bought a ‘real’ gaming mouse? Who the fuck are you to be able to afford fourteen at once? Christ, my credit cards don’t even go that high…

People that play World of Therycraft[sic] instead of actually raiding. Message board campers that brag about thier[sic] FPS skills. They all share commonalities with people that write about games and game design; they arent real.

Yeah, bloggers are a bunch of assholes because they theorize on gameplay. Go tell that to Raph Koster, Brett Douville, Jamie Fristrom, or any of the game developers listed on the right.

Now, non-dev bloggers? People like me? Sure we talk about what we’d think we like. If you’ve never started a sentence with “Wouldn’t it be cool,” then I guess you have a point. I’ve already said that I no longer consider myself ‘hardcore’, but ‘real’? Man, fuck you. People like you are why Slashdot has become like Fark. Everyone does their best to troll like it’s a good thing, and that any attention is good attention.

But this persons complaint boils down to (what I think) the idea of the Carnival is. It’s a good way to find new blogs that may interest you. If you like my little corner of the internet, then great! Glad to have you reading! I hope you comment some time if the feeling strikes you. But if you don’t the look of a ride at the Carnival, don’t get on it. You don’t have to click a link just because it’s there.

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