Gaming’s future

Tackling “The List,” and Dwarf Fortress

I intend to get a ‘to do’ list widget, but until then, I’ll post here that I’m firmly aiming to do a Nintendo DS game. In fact, I’ve already ordered the R4 card. But until that gets here, I intend to dedicate this weekend completely to Dwarf Fortress.

I love that insane game with all of my ACII-art lovin’ heart, but I’ll be damned if the tiny window it uses doesn’t make my eyes well screaming for relief from deciphering one tiny mark from the next. The creator has said in an interview in which he talks about ‘losing’ his own project, saying: “I’m leery about third party interfaces. If a third party interface becomes popular, I think I might lose control of the project. I don’t want to be in a position where I have to accommodate and work with other people.” That’s a pretty scary notion, and one worth worrying about.

But at the same time, when my eyes hurt trying to play the game, it’s pretty hard to say that everything’s okay. I mean, I’m not saying I want 3d, or even a tileset, I just want it larger, so that I can see the stuff, y’know? Ahhh well.

But DF has something special. That thing; that “special something.” It does exactly what I want to see games do, tackle data complexity over graphical complexity. I want to be able to chop a bed up into its components, and breed war dogs, and when enemies (be they goblins or attacking wildlife,) enter your fortress, close the gates and flood the entrance with water through a system of levers that leaves your foe lying dead on the soggy ground.

Like Crysis goes to graphical extremes, and Grand Theft Auto goes to physics-interactive world exploration extremes, Dwarf Fortress juggles data like no other game out there, and it’s a shame that no one’s decided to back this guy, and hire him an additional coder to work with him (or some type of help that he’d have, anyway.) I mean, I could only imagine if a few other programmers were put under him and he was still given creative control.

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Gaming's future
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E3 Denial.

Sony and Microsoft can’t even admit how bad they got their ass kicked this gen. They’re in denial.

I feel the need to preface this post by saying: I only have a 360 from this generation of hardware (well, a DS too,) and I eventually aim to get a PS3 and a Wii, as both either have games I want, or soon will. But I think myself a fan of games, more so than consoles. That said…

Don Reisinger put a great reality check up on Cnet today which I’ll choose to not quote, but instead paraphrase in my own words:

“Hey Sony, Microsoft, quit your bitching. Just because Nintendo cleaned your clock doesn’t mean you have to cry in the corner and whine ‘they don’t count anyway!’ They do. Now cowboy up and fight back. You”re trying to turn Nintendo into the elephant in the room no one is talking about, but it doesn’t matter, because everyone’s still giving the elephant their money, and not you.”

… Okay, so he was more nuanced, but I think I captured the sentiment well. It seemed particularly spurred forth by a comment from Sony’s CEO Howard Stringer: “I’ve played a Nintendo Wii. I don’t see it as a competitor. It’s more of an expensive niche gaming device.”

That’s hilarious; calling a cheaper competitor that’s kicked your ass in sales “expensive” and “niche.” Don’t worry Howie, I’m sure Nintendo doesn’t view you as ‘competition’ either. I mean, for that to be the case you’d have to double your hardware sales for both your console AND your handheld. Of course, you’d still be behind in both counts.

Of course, Nintendo capitalizing on their success is another thing entirely. I think they waited far too long to start believing their own hype. I really hope they’ve got some good things up their sleeve.

Gaming's future
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teh Funny

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Damn you, Microsoft, for the little things.

I pushed that last post out of ‘draft’ limbo, where it long-stayed with plans to write a longer post about my hate for the current state of online connectivity on consoles. That ire built up well, but then was unexpectedly drained in a thread on Evil Avatar. The gist being that some companies are really fucking people over when it comes to small purchases.

For the record, my major annoyance is a shift toward developers providing games in a piecemeal fashion, with a total cost higher to consumers than it would’ve been under traditional circumstances.

But that thread in particular on EvAv was about new planes for Ace Combat 6. “New planes? Surely that’s worthwhile content, Jeff!” you object. “Indeed,” I retort, “The issue here is price.” They charge $2.50+ for skins to cover old models and tiny files (not even text files,) that just contain the few parameters that the planes require. That’s not even a meg if you’re doing it right. It’s Horse Armor all over again, but at least we had the common sense to be angry about it the first time. They’ve released 35+ planes, with nine (at the previous article’s date,) costing $5, and twenty-one costing at least $2.50. (About five were free.) This, for the record, is a travesty in my eyes.

People say “Then don’t buy them.” Don’t worry, I’m not being a hypocrite; I canceled my Xbox Live subscription months ago. And I don’t buy those things. I never bought a theme or gamerpic (or any other advertisement. That would be like buying a film trailer, or a print ad. It’s stupid.)

Man, remember all the great head-in-the-clouds things we heard about digital distribution? Developers could go without publishers, (or at least their efforts would be scaled back, netting developers more money with consumers paying less.) No shipping costs would also mean a reduction in product costs. With no shelves, shelf space would not be a factor, and games could be offered forever.

Back in ’99, when Napster came out, I said “Y’know, I’d buy these songs for a dollar, if the opportunity was offered.” After almost a decade of lawsuits against music listeners, I’d be hard pressed to pay a dime (literally, I mean it, ten cents,) for a track of music. Today, I refuse to pay $50 a year for Xbox Live.

/edit: Oh! Since I canceled my account, every time I log my profile on my Xbox, it attempts to sign into Xbox Live. After a twenty minute phone call asking how to stop this automatic check, I was told I couldn’t. I’d have to delete my profile and create a new one. This wouldn’t be a big deal, if I didn’t need that profile to play my XBLA games after my console red-ringed… (They won’t play except in my account, post-refurbishing.) So, it’s not painful in and of itself, but it gets annoying, having to do it. Every. Single. Time. It’s a game console. It’s not supposed to have these problems! Gah.

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