Rockstar Stories – How Rockstar Games is Leaving Money on the Table Rockstar Stories – My Suggestion Rockstar Foster Their Next Generation of Talent with an Open Storefront for Content http://jeffool.com Rockstar Stories – My Suggestion Rockstar Foster Their Next Generation of Talent and Make Tons of Money Doing It http://jeffool.com Rockstar hasn’t released any […]
Entries Tagged as 'Development'
October 3rd, 2016 · No Comments
The appropriate leveling mechanisms for freeform interactive projectile simulations as opposed to linear point systems inside closed systems regardless of skill. (Or: “Called it!”)
October 21st, 2011 · No Comments
In these days of Minecraft, IndieGoGo/Kickstarter, Steam, and online markeplaces on console, it would be easy to say that small/indie developers are where the innovation lies. That the AAA games are just refinement, over revolution. Well, I can think of one idea, relatively easy to implement, that would let any game (AAA or indie) greatly […]
July 18th, 2011 · No Comments
How can you give every game (indie or not) a blockbuster (and meaningful) soundtrack? It’s easier than you think. All it takes is a little work, and a little cost (Okay, it’s not “no cost,” but, considering the payoff…) All you need is an online database, users to populate it, and API for developers to […]