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Your digital jester, uninformed and uninformative, guaranteed.



Entries Tagged as 'game'

The appropriate leveling mechanisms for freeform interactive projectile simulations as opposed to linear point systems inside closed systems regardless of skill. (Or: “Called it!”)

October 21st, 2011 · No Comments

In these days of Minecraft, IndieGoGo/Kickstarter, Steam, and online markeplaces on console, it would be easy to say that small/indie developers are where the innovation lies. That the AAA games are just refinement, over revolution. Well, I can think of one idea, relatively easy to implement, that would let any game (AAA or indie) greatly [...]

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Tags: Development · Free · game · Idea · zombies

Spider-Man games should rock.

October 5th, 2011 · No Comments

Today at Joystiq Justin McElroy wrote what I’ll dramatically describe as an unsurprising slap in the face of the latest Spider-Man game, Spider-Man: Edge of Time. Go read it. He gets it. He wore Spidey pajamas as a kid. (Note: I dig his writing, and always have. Even during the huge fiasco when he made [...]

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Tags: Activision · Free · game · Gaming's future · Idea

My Problem with GTA4.

June 1st, 2011 · No Comments

I’ve got plenty of posts I’ve written over the years that I (apparently?) never bothered posting. Let’s post a few! Also? Spoilers abounds! The GTA3 series was about gangsters. The first one had “thugs” and “mafioso.” Vice City was more the latter, with San Andreas more the former. But GTA4 was more daunting. It wasn’t [...]

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Tags: Art · game · review · That Thing...