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Tackling “The List,” and Dwarf Fortress

July 25th, 2008 · No Comments

I intend to get a ‘to do’ list widget, but until then, I’ll post here that I’m firmly aiming to do a Nintendo DS game. In fact, I’ve already ordered the R4 card. But until that gets here, I intend to dedicate this weekend completely to Dwarf Fortress.

I love that insane game with all of my ACII-art lovin’ heart, but I’ll be damned if the tiny window it uses doesn’t make my eyes well screaming for relief from deciphering one tiny mark from the next. The creator has said in an interview in which he talks about ‘losing’ his own project, saying: “I’m leery about third party interfaces. If a third party interface becomes popular, I think I might lose control of the project. I don’t want to be in a position where I have to accommodate and work with other people.” That’s a pretty scary notion, and one worth worrying about.

But at the same time, when my eyes hurt trying to play the game, it’s pretty hard to say that everything’s okay. I mean, I’m not saying I want 3d, or even a tileset, I just want it larger, so that I can see the stuff, y’know? Ahhh well.

But DF has something special. That thing; that “special something.” It does exactly what I want to see games do, tackle data complexity over graphical complexity. I want to be able to chop a bed up into its components, and breed war dogs, and when enemies (be they goblins or attacking wildlife,) enter your fortress, close the gates and flood the entrance with water through a system of levers that leaves your foe lying dead on the soggy ground.

Like Crysis goes to graphical extremes, and Grand Theft Auto goes to physics-interactive world exploration extremes, Dwarf Fortress juggles data like no other game out there, and it’s a shame that no one’s decided to back this guy, and hire him an additional coder to work with him (or some type of help that he’d have, anyway.) I mean, I could only imagine if a few other programmers were put under him and he was still given creative control.

→ No CommentsTags: Gaming's future · Project X · That Thing... · game

E3 Denial.

July 14th, 2008 · 1 Comment

Sony and Microsoft can’t even admit how bad they got their ass kicked this gen. They’re in denial.

I feel the need to preface this post by saying: I only have a 360 from this generation of hardware (well, a DS too,) and I eventually aim to get a PS3 and a Wii, as both either have games I want, or soon will. But I think myself a fan of games, more so than consoles. That said…

Don Reisinger put a great reality check up on Cnet today which I’ll choose to not quote, but instead paraphrase in my own words:

“Hey Sony, Microsoft, quit your bitching. Just because Nintendo cleaned your clock doesn’t mean you have to cry in the corner and whine ‘they don’t count anyway!’ They do. Now cowboy up and fight back. You”re trying to turn Nintendo into the elephant in the room no one is talking about, but it doesn’t matter, because everyone’s still giving the elephant their money, and not you.”

… Okay, so he was more nuanced, but I think I captured the sentiment well. It seemed particularly spurred forth by a comment from Sony’s CEO Howard Stringer: “I’ve played a Nintendo Wii. I don’t see it as a competitor. It’s more of an expensive niche gaming device.”

That’s hilarious; calling a cheaper competitor that’s kicked your ass in sales “expensive” and “niche.” Don’t worry Howie, I’m sure Nintendo doesn’t view you as ‘competition’ either. I mean, for that to be the case you’d have to double your hardware sales for both your console AND your handheld. Of course, you’d still be behind in both counts.

Of course, Nintendo capitalizing on their success is another thing entirely. I think they waited far too long to start believing their own hype. I really hope they’ve got some good things up their sleeve.

→ 1 CommentTags: Gaming's future · Microsoft · Sony · teh Funny

Project X-List grows.

July 10th, 2008 · No Comments

Two more things to add to the “To Do”-list that never gets anything crossed off of it:

1. Program a Nintendo DS game.
2. Learn a second language. Esperanto?

→ No CommentsTags: Project X